Learn to program the graphics pipeline with Unity's Shaderlab for creating unique visual surfaces for game objects.
What Will I Learn?
- Use Unity Shaderlab to create their own shader effects with CG/HLSL.
- Apply their knowledge of simple mathematics to change the visual surface of virtual objects.
- Work with mesh vertices and textures to develop unique rendering effects.
- Demonstrate a knowledge of the graphics pipeline and apply it to problem solving shading issues.
- 6 hours on-demand video
- 21 Articles
- 48 Supplemental Resources
- Full lifetime access
- Access on mobile and TV
- Certificate of Completion
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